Mapúa Institute of Technology’s School of Information Technology introduces two new program offerings for SY 2016-2017: Bachelor of Science in Entertainment and Multimedia Computing major in Game Development and Master in Information Technology.
Mapúa Institute of Technology has beefed up its computing program offerings with two new degree programs this school year 2016-2017.
Mapua’s School of Information Technology’s Dean Ariel Kelly Balan shares that the school is now offering Bachelor of Science in Entertainment and Multimedia Computing (BS EMC) major in Game Development and a Master’s program in Information Technology (MIT). The two new degree programs are offered at Mapúa Makati.
“With Mapúa’s renowned excellence in academics, our new program offerings will provide students the opportunity to excel and will ensure a good foundation for their prospective careers in the field of IT,” said Dean Balan.
The MIT program aims to impart advanced knowledge of information technology (IT) concepts, techniques, principles, and skills in using IT to provide solutions to problems of organization and society. It emphasizes the acquisition of higher level concepts and technologies that will prepare and enable industrial practice of systems integration, administration, planning, implementation, and other activities that maintain the integrity and proper functionality of a system and its components.
Mapúa offers two specialization tracks for MIT: network management and data analytics.
Meanwhile, for BS EMC, the School of Information Technology (SOIT) collaborates with the School of Multimedia and Visual Arts (SMVA) in offering a specialization track in game development.
“With Entertainment and Multimedia Computing (EMC), we are combining the creative and technical expertise of the two schools—SOIT and SMVA,” said Dean Balan.
EMC involves the study and use of concepts, principles, and techniques of computing in the design and development of multimedia products and solutions. The game development specialization track is the study and application of fundamental and advanced theories in game design, scientific simulations, use and development of gaming technology and tools, and production of commercially acceptable digital games and viable solutions for use in entertainment and scientific applications.
“This is a chance for Mapúa to expand and reach out to incoming college students who wish to pursue fields other than engineering,” said Dean Balan. “We have constantly proven that we are not only good in engineering, based on student achievements, but we are also doing well in other fields.”
Mapúa students have been consistently performing well in various art and design competitions, here and abroad. Just recently, two entries from a student of the School of Architecture, Industrial Design, and the Built Environment (ARIDBE) won 2nd and 3rd places in the Desito Gelato Awards 2016 held in Italy. Another student from the School of ARIDBE won 2nd place during the First International Built Environment Undergraduate Competition (BEURC) held in Kuala Lumpur, Malaysia. Students from the School of Multimedia and Visual Arts also brought pride to the Institute when they won in various filmmaking competitions such as the 1st Indie-Siyensya Science Filmmaking Competition of the Department of Science and Technology and the 27th Gawad CCP Indie Film and Video Festival. An SMVA alumnus also qualified in the Short Film category of the prestigious Cannes Film Festival in France. Last year, an SMVA student was given the platinum award for his digital artwork during the annual multimedia competition Pixelworx of Power Mac Center.